Runtime: 1h 43 min
Movie starts at 12:00, 14:00 and 16:00
Language: Norwegian, Swedish
Subtitles: English
Note: Capacity is limited, so arrive early to secure your spot, tickets can be picked up in the lobby upon arrival.
The film Open Call questions the relationship between art, citizens and city authorities. An artist is commissioned to create an artwork to mark the city’s anniversary. Using ‘cooperation’ as a method, a group of Oslo residents are invited to take part. Under the banner of ‘trust, creativity and joy in collaboration’, they are asked to develop and present their own proposals for a work of art. Together, the group is supposed to decide which of the artworks will be best for the city of Oslo. The project – which seems to fulfil the city council’s desire for cooperation – turns into a tragicomic dystopia as the artist tries to satisfy official council procedures and a multi-faceted public sphere.
Open Call is a social satire about the role of public art in a complex city, where culture and business rub up against each other. Based on a competition which Storihle herself took part in, she portrays a fictional competition, Open Call.
The film is a portrait of Oslo which turns the spotlight on ethical, political, economic, historical and social issues around art and public space. The production was designed as a role-play, and shot at Gamle Munch, MUNCH, Sukkerbiten, Lokomotivverksted, Middelalderparken, Haugenstua and Hersleb upper secondary school.
The cast includes Nosizwe Baqwa (Teacher), Louise Löwenberg (Coach), Ole Asgeir Madland (Investor), Ole Petter Ribe (Activist), Paweł Stypuła (Building worker), Sille Storihle (Artist), Charlotte Beck Solvær (Coordinator), Desiree Bøgh Vaksdal (Guide) og Hedda Eirin Østberg Faldet (Assistant).
Open Call (Norway, 2024)
Concept/design/producer: Sille Storihle
Runtime: 1’43”
Sille Storihle is an artist, filmmaker and educator based in Oslo, working primarily with moving images and printed matter. Their current research and work focus on live action role-playing games (LARP) as an artistic methodology in the production of moving images. Their first film using this method was The Group Crit (2022, 72 min) which has been shown at Kunstnerforbundet, LIAF, CPH:DOX, among other venues.
Photo: Kristoffer Archetti Stølen / Sophie Søborg